Screenshots






Description
A small goat, a big mountain and exactly one control. Tap anywhere and the goat hops to the next hold, but only if that hold is within reach at that very moment, which a golden ring shows you. Miss and the goat slips with a wobble. It never falls, and there are no lives and no timers, so you simply try again.
Ten Worlds, Ten Twists
Foothills start with a single swinging rope. Terraces add gliding ledges, Switchbacks chain them into rhythms, Icefall puts moving holds side by side and Summit Ridge skews their timing. Then the mountain gets strange: in Gust Pass the wind stretches and shrinks your reach, Glass Ridge holds are solid only while they glow, on Shaky Shelf the stone gives way if you linger, and in Lift Gorge platforms rise and fall on cables. Grand Ascent throws every twist at you at once. All 100 climbs are checked by a solver, so a clean zero-slip route always exists.
Daily Climb, Ridge Rush And The Tack Room
A new ridge appears every day with its own twist, the same for everyone, and keeps a streak. Ridge Rush is endless: climb pitch after pitch with three slips for the whole run. Stars, Dailies and Rush runs earn free trail coins for twelve scarves, from Trail Red to Summit Gold. No random boxes.
Every world has its own sky, from cerulean mornings to a starry golden summit. Quiet bell-like sounds, gentle haptics and a reduce-motion setting. Works offline.
Free with ads, optional monthly ad-free. Free with ads. An optional monthly plan removes ads.
One tap. Ropes, wind, glass.
A small goat, a big mountain and exactly one control. Tap anywhere and the goat hops to the next hold, but only if that hold is within reach at that very moment. A golden ring tells you when it is. Miss and the goat slips with a wobble; it never falls, there are no lives and no timers, so you simply try again.
What's New
Version 1.0 launch: 100 climbs in ten worlds, a Daily Climb with a streak, endless Ridge Rush and twelve scarves to earn for your goat.