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Twirlwell

Spin the stone, fall through

App StoreIn reviewGoogle PlayComing soon
Twirlwell

Screenshots

Home screen: a ball above the rings, with Play
Home screen: a ball above the rings, with Play
Level list with stars, plus Daily and Deep dive buttons
Level list with stars, plus Daily and Deep dive buttons
Level 3: the ball smashes a ring after clean falls
Level 3: the ball smashes a ring after clean falls
Level 23: a ball falling through a blue slate well
Level 23: a ball falling through a blue slate well
Level 34: a mossy limestone well with ember segments
Level 34: a mossy limestone well with ember segments
Level 45: a terracotta well with sparks and ember rings
Level 45: a terracotta well with sparks and ember rings

Description

You are the well-sinker. Below you is a shaft of old stone, a brass pole down the middle and a ball that never stops bouncing. Your only tool is one finger, and all it can do is turn the well.

Twirlwell is a one-finger falling-ball game set inside a sunlit stone well. Drag left or right to spin the rings under the ball. Line a gap up beneath it and the ball drops through to the next ring, landing with a squash and a ripple of light. Stone bounces you. Dark ember segments pop you softly back up and cost a star. Fall through three rings in a row without a bounce and the ball blazes: the next ring it meets is smashed into bright shards.

It is easy to start and hard to put down. Gaps are wide at the top of a well and shrink the deeper you go, so the last rings ask for a steady hand and a little foresight. There are no timers and no lives in the levels, and the first level teaches itself with a short Watch and Learn demo you can skip or replay.

Sixty Wells, Six Stone Worlds

Sandstone, rose granite, blue slate, mossy limestone, terracotta and white marble. Every ten wells the stone, the light and the brickwork of the shaft change, and the rings grow from six to thirty-two. Three stars for a clean fall, two for one pop, one for the rest.

More Ways To Fall

The Daily tower is one shared well per day, the same for everyone, with your best depth saved. Deep dive is an endless descent that never repeats: the stone changes as you sink, you have three chances, and you chase your deepest run. Six ball skins, from lapis blue to gold, unlock as you clear wells.

Look And Sound

The well is modelled in real 3D: dressed stone blocks, polished brass, a clear-coat ball and soft daylight with real shadows. Every bounce plays a note of a calm pentatonic scale, smashes crash, and the finish lands with a chord. Haptics, sound and motion effects can each be turned down in Settings, there is an assist option that widens the gaps, and the game works offline with no sign-in.

Free with ads, optional monthly ad-free. Free with ads. An optional monthly plan removes ads.

Spin the stone, fall through

You are the well-sinker. Below you is a shaft of old stone, a brass pole down the middle and a ball that never stops bouncing. Your only tool is one finger, and all it can do is turn the well.

What's New

Version 1.0 launch: 60 stone wells in six worlds, a shared Daily tower, an endless Deep dive and six ball skins to unlock.

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